... ... ...Belias is actually right on this one. It really isn't down to nostalgia either. He gave viable examples of IP's that have gone downhill (not to mention the fact that IP's are being milked for all their worth, instead of studios creating new IP.) Resident Evil is a prime example, so is Silent Hill, so is Final…
I'm going to bump this thread as I've stumbled across some tutorials on making directional lightmaps and a tool for generating Self Shadowed Bump(normal) maps. SSbump Generator, a free GUI based program that can be used to generate Self-Shadowed Bump Maps. Also this thread on the Unity forums has links to example files,…
I'd like to give this Decorate a try but I don't know how to set it up. I don't understand how they got to the point that they did in the example max files you can download. The SlideKnit method seems messy...I got it working, but the real-time interaction doesn't seem as smooth as the "Decorate" examples. EDIT: nvm, I…
Today I want to share with you tips on using Udim, texture sets, texel density, padding, mipmapping and other techniques in various situations and when errors occur. This material was created by the author himself, but it also includes information obtained from other sources. Editor and creator of the idea: Daniil Lyapin…
Except that I didn't do that. Its just a regular old UV layout, it isn't obsessive compulsively welded together to minimize seams, nor is is set up to use a lot of hard edges. For instance, if the sight was meant to go into an engine that doesn't support synced normals, it would need even more uv splits to support the hard…
Does anyone knows a terrain tools or just a simple way to generate them ? Looking physically accurate more or less? So far whatever terrain generator I tried , Gaea and such are only capable to do roots like looking errosion while I need more like a dried river bad with intertwined streams. Generative AI seems useless for…
I think should be kept to a minimum, especially on a female character. I mean purely as an example, tribal societies perhaps Polynesian in particular, Maori women also people of other ethnicity do wear Ta Moko (Tatau - Tattoo) on their lower mandible mostly around the chin area. So just subjectively from an aesthetic…
We require stylized casual game themed environments and prop models. All work will require some ZBrush sculpting. No optimization or texturing required. Only sculpted props, simple vehicles and some environments. Here are a few example images (not our projects, only examples of style):…
yeah haha I guess that was a dumb example. I was more exaggerating about what I thought DJ_ meant when he said to simply use 'snap' for both of his examples. I guess he could have meant snap align though... But even if that's the case, my point was that you shouldn't just give up on a workflow that you find more efficient…
Looks like a fine start, but are the windows are floating on top of one big box? I would get rid of the big box, build the window with trim and surrounding building shapes, then copy it across the front. This makes modular pieces of everything. (I have an example) I built the top window, with the inset and trim around it,…