Just a minor crit, the area around where the hoodie wraps around the neck doesn't have a feel of tension due to a lack of wrinkles in general around the loops and the general area. In contrast to what someone else said I think you actually need to up the contrast in lets say again the hoodie area so that it's easier to…
Hi! My name is Kevin. I am currently looking to freelance as a 2D character concept artist/illustrator. I have been working alongside various game developers for about 3 years now as a concept artist, character designer, and promotional artist. You can find more of my work here: https://www.artstation.com/stoan If you have…
hey, Yea i second the kid aboves opinion about picking what you like to do and focusing more on that. I also think you need to re-word your descriptions of your work... Stop saying "attempted".. makes me think of you attempted it but failed. But honestly you have a long hard road ahead of you cause your skills still need a…
The is currently using Daz assets (the clothes, hair, and textures), but what I'm more concerned about is the model itself. I made him in Blender. I'm just worried he doesn't look okay. All criticism is appreciated. If this isn't allowed here, please tell me This is kinda based on those Batman Arkham death scenes with the…
This looks awesome, nice work! Fun to see in your videos a couple of the sample assets I made. It looks like you've tested things really thoroughly, which is great to see, and your docs are great too. Can you talk a bit about the Merge Vertices process? I'm curious why UV seams might be messed up, since AFAIK Maya does…
Looks like you're displaying your normals in those screen grabs making all the models look quite flat. Redo them with your normals on and it will be a better indication of your characters :) A general comment is that you can pop a lot of your detail more by varying your colours, fading, scratches etc. Make them look more…
Hey guys I am studying an advanced diploma in game design and am aspiring to be a environmental modeller/concept er but my texturing skills however are currently lacking, so basically what I am looking for is someone to send/share my small modelled scenes with who is also looking to practice/increase their skills who can…
Hi all! New poster here. I just finished a 3d game animation course and during one of my classes the TA showed a time lapse video tut from Polycount on low poly character modeling (i think it was of a soldier in fatigues, but i could be mistaken). Anyway, when i visited Polycount to download it, the site was undergoing an…
Hi All, I have created a new studio looking to gain new members for development of a game entitled Incarnot. This project is a game I designed over a year ago and attempted to build at the end of last year. However, due to a number of reasons, the project was put on hold and am now wishing to bring this game back into the…
not images but.. all the intros of Eureka 7: [ame] http://www.youtube.com/watch?v=YIgzfK36aqU[/ame] second intro (around 1min30s) got some nice rocks.. it looks kinda like old asian paintings actually.. the black and white ones. might wanna look those up. did a quick google since I doubt anyone actually knows what I am…