Thanks, Eric Chadwick, for the rapid reaction! I believe it's a simple shader, but I don't know enough about shaders in Unity, so I played "Spiro Trilogy" and saw that they have quite simple clouds in their game. So I just painted a few clouds and assign it to cylinder and got something like that:
I think this model looks solid - but I completely understand reworking something until it loses all creative meaning and interest. It happens to me frequently. I don't know if there's any golden bullet answer to these kinds of creative habits, but I find I work best within parameters and deadlines. When the sky is the…
Just want to say, there was some dope work in the video! Really inspirational, and crazy what can be pulled off by one person these days. On the polycount community stuff, i think there is a valid discussion to be had about relevance of the community, but this seems like the wrong spot for it.
Hi, I want a script that align selected objects over a spline. let’s say I have 40 cards and Iwant to align on a circular path. there is in 3ds Max such a tool? thanks
Hey everyone! I'm finishing up my project from the November-December 2024 bi-monthly challenge and adding more details computers on the shelves, a keyboard on the desk, a screen on the monitor, and other elements to make the space feel richer and more visually engaging. I'm also planning to incorporate more story elements.…
On UV issue - well that's curious and something you'd want to resolve. I recommend checking the asset in engine (assuming it's a game asset), alternatively could import into a fresh file. Regarding supporting loops/ bevels: I think once the mesh shades nicely, adding more support loops will do little and mainly increase…
Hi there! I'm working on a diner that features a lot of steel, but I'm not quite sure how to achieve a realistic look for the metal materials in Unreal Engine 5. I was wondering if there are specific lighting settings I should tweak to enhance their appearance or any scalar parameters I could incorporate into the material…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
I'm thinking about going to Siggraph, a conference about computer graphics, and talking to recruiters on the job fair section of the exhibit. Unfortunately, I'm all the way on the East Coast and the conference is in Denver, CO. I might have to spend $800+ just for a chance to talk to recruiters in person because I just…
its cute though feel more couldv'e pushed it and instead of posting a lot of text here is a search, there is a similar looking colored version not so low in the list that shows, dark spots that would've probably went well with this for Wear/worn/used appearance. I think if added it adds a good looking gradient appearance…