https://youtu.be/YUbwIeRRS2E hello polycount ! I Found a cool technique to generate gradient from my UVs and I wanted to share it... it's very useful for foliage / grass if you find yourself with a collapsed mesh (happens more than I'd like to :smiley: ) You can actually do a lot more with concept I don't know if it had…
Hello Polycount, i've started working on a medieval swords package (7 swords) and this is the first one is a medieval Chinese sword i started with 3ds max to create all the parts and then sculpted some details on some parts then i jump into the fun part Texturing and the render is with marmoset toolbag this is my…
Hello Polycount, i've started working on a medieval swords package (7 swords) and this is the first one is a medieval Chinese sword i started with 3ds max to create all the parts and then sculpted some details on some parts then i jump into the fun part Texturing and the render is with marmoset toolbag this is my…
Hi hi polycount! I'm not really used to posting in here because I'm still thinking about how it works and everything so D: but here I am with a new project that I finished today but I began it months ago but I was too lazy to end. Here's my lil witch and hope you like her and gimme some feedback. Artstation post in…
Hey Polycount, just wanted to post what I have been working on. Check it out, C & C are welcomed. I also updated my portfolio site. Still not finished but it shows more 3d art from the past years. http://lylethompson.weebly.com/ C & C are welcomed on my site also. wireframe below This image shows how i broke out what…
It seems to me that happens from lack of a good explanation. Make a thread! That sounds like it could be a potentially insightful classic Polycount thread. Either way, this modifier has many great uses and has already sped up my workflow and allowed me to make some cool environment pieces procedurally. I agree that there…
Thanks Progg! I've just recently cleaned up my 2D before becoming a 3D artist. I had a lot of people seeing there wasnt enough clarity in my work. Thanks about the modeling comment. I studied alot of high poly and low poly meshes for proper animatable construction. I'm sure I'll love polycount. People seem pretty spiffy…
Its fun seeing young people getting into 3D early. Its hard times ahead but stick with it and im sure Polycount or other resources on the internet can help you out the times it feels like you are hitting your head against a wall. As far as the model is concerned the barrels are not in a perfect circle around the center of…
Never let your insecurities get in the way. Go ahead and post your work. Getting critical appraisals of it is the best way to improve on your future efforts. Polycount is home to some all-stars when it comes to 3D modeling. You could work tirelessly for the next decade and still not manage to reach the level of polish and…
If you're not able to paint and sketch, then you're ability to create textures will be diminished. This is why the tutorials I listed where heavy on painting theory and application. There are a lot of monkeys that can slap a photo on a box, but an actual artist can take that photo and apply it properly and have it blend…