Sketching some stuff for this month's competition, thinking about doing a roman themed PA set. (I know that my drawing is pretty f***ing terrible, but I have a better way with things on 3D).
F! Mike I was totally just posting that vid. Anyway, this year's caught me with my pants down. I have no interesting costume, but I reckon I can always toss something together.
I wanna see the EA TGS demonstration of the next Gen Medal of Honor ...guess it was pretty f-ing awesome but I cant find the vid anywhere. The next gen Metel Gear looked awesome !
Hey everyone. Worked on a small concept of a ravine for about the past week. Original concept by crs1009 on deviantart: http://orig00.deviantart.net/47c6/f/2013/082/1/4/a_narrow_and_desolate_ravine_by_crs1009-d5yy6s4.jpg 6/18/update Increased path width
Here is my entry for the AMD Radeon rendering challenge at CGtalk which won first prize. It is a surreal scene of roach stealing donuts. You can find the process of my project here, http://forums.cgsociety.org/showthread.php?f=452&t=1476116 Enjoy!
Well I feel stupid. I was selecting the curves as edges and not polys so obviously the extrude wasn't working. While we're on the subject though, is there a way to zoom to object in Modo, similar to Maya's 'F' or Max's 'Z'?
This looks f**kin sick, please keep going with it! :D EDIT: By the way, what file format/import workflow are you using for the textures? Was wondering how you got them to look so sharp in UDK.
Im not a fan of the mouth. http://tearmatt.files.wordpress.com/2012/10/xenomorph.jpg and the ribs come to a point too much. try and match the profile of this. http://fc02.deviantart.net/fs71/f/2012/348/2/8/xenomorph_turnaround_by_selworks-d5o1c5b.jpg
While we´re derailing this: http://www.apple.com/trailers/independent/untilthelighttakesus/ Great work btw, hope you get to doing Borgund some day, been there over a dozen times and it´s f´in amazing :D
Thanks. Stuffs; I sifted through a lot of Craig Mullins comments from the days when he used to post on sijun, some of those can be found @ http://apedogs.com/viewtopic.php?f=10&t=1326