ShapeWorks: Easy Sculpting Tool with lots of Alphas 4 detailing and kitbashing models is on sale now.. https://store.steampowered.com/app/1148910/ShapeWorks/#screenshotsaturday #indiedev #IndieGameDev #unity3d #UE4 #gamedev #assets #tools #indiegames #madewithunity
But that's what they're all afraid of. It's what I'm afraid of. You'd be happy to have this as a hobby, which is the best thing ever. What grads want is for gamedev to be their day job, and playing games to be their hobby, I know that's definitely all I did while doing menial jobs for 3 years.
some links to help You make a choice : EPIC - UT 3 http://udn.epicgames.com/Three/UT3ModHome.html http://www.3dbuzz.com/vbforum/sv_home.php ***(look for gamedev / UT3 ) VALVE - L4D http://developer.valvesoftware.com/wiki/SDK_Docs CRYTEK - CRYSIS http://doc.crymod.com/index.html http://www.crymod.com/portal.php :poly142:
yeah i've been using one of these for max for a while and like gamedev really got into the node based system when I started working with Unreal 3. It is a quick way to play around and get different results and get what you are actually shooting for in the materials.
My guess is that subdiv modelling is just a niche . For example I never had to rely on subdiv modelling through my whole experience in gamedev . Because extra shading issues it often creates and redundant geometry to workaround them. For Architect modelling it would rather be corners decals than subdivs imo.
Thanks for the kind comments, that's awesome to hear ! Ya that feature has been requested numerous times .. and actually my process already included highres versions for the icons before turning them to pixel art. Obviously with the nature of gamedev some things get implemented before others.
I remember said book going for free at this point? Here is where I got it from: http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/graphics-programming-black-book-r1698 Apologize if I'm not allowed to post the link, GameDev is a reputable site, right?
Lenovo are my favourite at the moment if you're not looking to spend thousands. As far as laptop suitability goes.. My main workstation is an Alienware x15 which works very well indeed for all manner of gamedev related activities. It's getting on for £4k (I didn't pay for it obvs) so not exactly an economical solution but…
This and the following: -Atari -Angry bird -GameDev Story -Ninjump -Stepmania DDR -MAME: -Thunder Blade -POW -UN Squad -Golden Axe Revenge -DnD -DnD2 -Rastan -Dosbox: -Flashback -Out of this world -Fade 2 black. -Dangerious dave 1 2 3 -Prince of persia 1, Prince of persia 2
Thanks everybody! :D So glad you like it! I hope it's helpful to people. So I got frontpaged on reddit on /r/gamedev/, and apparently that's also been named the subreddit of the day. Holy crap. So many site visits, and like 60+ new Twitter followers in the last half hour. Insane.