I think Cameron is making a terrible mistake using so much Cg in the movie because nothing can beat a real good actors's expresions and corporal movement. I prefer 1000 times an actor wearing a Chewbacca's or C3PO's suit ( or the Star Trek's green girl or Hellboy ) than a emotionless(or bad-acting) computer generated…
Hi everyone! I’m from Korea and currently studying game design on my own to break into the industry. I actually graduated with a bachelor's degree in korea Architecture, but I decided to transition into games because I find this field much more exciting and fulfilling. I have a quick question for those based in Europe or…
Hmm, the first thing I see is a blogspot website that asks me to enable cookies. Not the best thing to start off. Also im not sure how blogspot websites can look, but the template dosnt look particulary great. Maybe look around for some others. Try getting alteast your headliner with your name etc in a nice font and such,…
sdfs are used basically everywhere in computer graphics and have been for at least 40 years just think of them as a gradient in however many dimensions you're dealing with and it all makes sense
Hello, not sure how this forum works so pardon me if I wrote this incorrectly. I´m a Fallout 3/NV 3D "artist" (at least thats what they call me). I do this for 6 years now, mostly buildings and interiors but sometimes I do cars (simpler cars). Thats where my question comes in. I am having a problem with the kind of cars…
The shadows are shite cause its a screengrab from the 3dsmax vieport.. I´ll take a look into that. However, the ejetion port and barrel are the parts, that take the most beating and therefore have the most used surfaces. Also, surfaces like the slide are phosphated. This coating wears of rather fast compared to eloxated…
Thank you for the question! I made this model myself, but I want to know how to make it look more accurate to the references shown above texture and normal map wise, and what I should do to make it that way. I can’t wait to hear back from you - Cyber Edit: I am not home right now, so I will send the screenshot without the…
I've been working on a cool retro-futuristic environment that I call Data Integrity! I tried to build my skills with environmental storytelling, real-time VFX, and using an optimization-focused pipeline with decals and a shared trim sheet/atlas. I'm having a lot of fun trying out and learning new things, so if you have any…
Hello all, We're looking for 3d artist capable of creating car meshes and morph animations to be used in a car customization system for our Automobile Manufacturing Business Simulator named Gear City. We're offering $20 a model, morphed and animated, that meet our specifications. These models DO NOT need interiors,…