just dug out the old link. is this obsolete stuff, perhaps? anyway worth a try i guess: http://www.drone.org/tutorials/normal_maps.html originally mentioned here: http://cube.phlatt.net/forums/spiraloid/viewtopic.php?TopicID=395
Johnny you need to get the beta drivers from nvidia that were "optimized" for BF4. http://www.geforce.com/whats-new/articles/nvidia-geforce-331-40-beta-drivers-released
What, no DOS and Win 3.1 port? DAMN, I'M SCREWED Camtasia is VERY good btw, and fraps too (as long as you have win2k though as it chokes horrendously on Win98/ME)
Hi, I've been working on this project lately as an exercise on low poly modeling and texture baking, with the goal of learning the limits of baking and texture sizes. I'd appreciate any feedback and critique before I go with the beauty shots and publish it on Artstation, if it is worth doing so. The highpoly was bought for…
Hi! I wanted to redo a model I made some time ago, but whenever I use undo the polygons changes colors and looks wierd. Is it flipped normals or something? http://imageshack.us/photo/my-images/191/wtfle.jpg/
I had a chance to get a bit more work done over the last week. I've got the tileset atlased and in engine, then moved on to our first enemy mesh which is around 371 triangles. C and C welcome!
[ QUOTE ] Never heard of 300, but that looks freaking awesome. [/ QUOTE ] 300 has been around for quite a while now. You can usually find it right after 299, but before 301.
I think it's Del by default, however if you hold CTRL and click on the "Frame" icon you can assign any hotkey to it (provided you're on 3.1 since you can't do this in 3.0).
Seems to be quite the heated topic.. I'm on the side that this is a very bad idea... some more nerd rage fodder for your brains http://hellmode.com/2010/07/06/why-real-id-is-a-really-bad-idea/#more-390