Here is a list of Jobs available right now for Art. Many big comnpanies and some really attractive projects. Some relocation packages and great benefits. Please email me at Kenny@Gamerecruiter.com with the Job Order # for a Subject. MR 09 06 109 A Lighting Artist Phoenix,AZ MB 08 17 461 A Lighting Artist Santa Ana, CA MB…
Only thing I notice right off the bat (and this is because I've played the heck out of Deus Ex and loved all the environments) is that it looks like in your scene on the holographic hangers on the left you've used a circular brush. In the concept and in the game it's actually a Regular Hexagon(All sides are even). The…
Looks good guys, keep them coming 1. 22Cans 2. 24caretgames - opened in the summer of '08. 3. 2D Boy (World of Goo) 4. 2XL Games Phoenix, Arizona USA 2006 5. 2XL Games Phoenix, Arizona USA 2006 6. 343 Industries 7. 343 Studios Kirkland, Washington USA 2009 8. 343 Studios 9. 4A Games Kiev Ukraine 2006 10. 4A Games Kiev…
To put one on top this resurrection:wink: .. this texture with 160 "windows" is properly the worst choice for a building trim sheet.. maybe a max of four (?) different window texture.. (also usable for a door frame).. And IDK why some of the window UVs are 90 degrees rotate vut i just "reset" them (completelt from 0,0 to…
This is going to sound like I'm gloating, I'm sorry about that. I am not posting this to rub it in anyone's face, but to tell you about some of the pitfalls of "The Thing That Should Not Be". Uh...? Specks I guess. Yeah, wait no. So in April of 2024 my beloved gramma died at the age of 92, of not wanting to live any…
I'd like to make a little point here - using borderlands 2 as an example. The reason being that the game was released on all 3 platforms simultaneously - and that the PC port actually had enough work put into it to be decent. according to VGchartz the sales numbers are as follows: (september 18 - october 27) Xbox: 1.7 PS3:…
Thanks Michaelf, that seems to have worked fine. Thanks, Gnoop. I tried that but it caused some issues with texture blurring in the later steps. My workflow ended up looking like this: Photoscan to ZBrush Workflow 1. Export model to .obj (.FBX export with textures works until the end when the textures appear to blur, so I…
Hi Pola, as of just now I released ShoeBox 3.2.0 download available at: http://renderhjs.net/shoebox Version 3.2.0 has the kerning all working and implemented. I am actually quite proud of how this now works with its all automated optical kerning with quite nice results. In the settings panel you can define whether you…
ok, This is my first post here on polycount, I'm 16 years old and now moddeling for 2 years, And I think this is my first model "worth" showing here, and I need to know what you guy's think of it. The max texturesize used is 128x128, there are 33 textures but most are smaller then 128x128.…