Hello ! My setup is highly customized, in part inspired by habits from both Max and Maya while also keeping it compatible with Blender unique systems (like the off-hand manipulation discussed above). I started by first using the default keys and navigation for a while, then modified them manually to have Maya-style…
Steam version is non-transferable, as it falls under the software subscription version. I am looking for something compatible with the 'Directive 2009/24/EC Article 4(2) Case C-128/11 UsedSoft vs Oracle' if interested in the legal details. EU only, I know that it does not apply to any other location, but for my usage that…
I don't plan on picking up the game so I could be wrong, but my understanding of it is that the game itself has 12 hunter to choose from and 3 monster types out of the box. When you launch the game for the first time, you'll only have access to the first 4 hunters and the first monster type. You need to play the game and…
There is a new video demonstrating Wall Worm Model Tools sending an animated model straight to the compiler: [ame] http://www.youtube.com/watch?v=z74zF4W1fVg[/ame] The tool is now at version 0.95 with the following changes: Version 0.95 released on 12-24-2010* Added skinned mesh support. Now you can export meshes that are…