Euclideon, after a year out of the limelight, are back with another demonstration of where their unlimited detail technology is at. Euclideon is showing off their in-progress technology that dismisses polygons as a visual measurement for videogames. As game artists, how do you feel about the possibility of moving away from…
That's right kiddies start stretching those legs for one hell of a competition!! The Pre-DomWar challenge will start: November 8th 2010 - December 6th 2010 The main event will start: January 5th 2011 - February 28th 2011 Main DW site: http://www.dominancewar.com/2010/en/index.php Article:…
A lot of games coming out over these next few months with Christmas and all, and plenty of goodies for next year too. What games are you wanting to get? Here's my list in no particular order: FEAR Quake 4 Castlevania: Dawn of Sorrow Daxter GTA Liberty City Stories We love katamari Shadow of the Colossus Sly 3 Legend of…
Finally, we'll be able to resolve this Lectroid thing, and perhaps the race war in New Jersey. http://antwrp.gsfc.nasa.gov/apod/astropix.html There's a reason my name is "John", you see... /jzero
http://renderman.pixar.com/view/DP25849 Pixar will let people downlaod a non-commercial version of their rendering software! Let's just hope, they bring in some tutorials with it and make it less complicated than Mental Ray...
http://steamcommunity.com/greenlight/ It's a tool for developers to get community support to get their game on steam. It isn't very interesting from a artist perspective, but it looks like a new place for indy games to try to get support.
Stay tuned for DRAGON SIEGE - the latest full-length concept art tutorial available at the Adamation Station Store! http://store.adamationstation.com/blogs/news This 3-hour tutorial will cover the entire production process of the making of this epic fantasy-based digital concept art illustration from original sketch to…