So I think I've done the high poly for the mech. EDIT: Added the bolts. xD (Though sorry if they're not that visible in the shot). I will have to find a way to reduce the polycount. One way that I discovered was by putting the smoothed model into ZBrush and using ZRemesher. On another note, I will have to find a way to UV…
"You call for peace when it suits you, little lion, but you're quick enough to kill." Sylvanas One of mine favorite character from World of Warcraft universe! :smiley:
My POV "Imposter syndrome" "Stuck in a rut" "Lack of motivation.....etcetera just a whole heap of arse grinding crap we as creatives are bound to struggle with because at our very core we're PERFECTIONISTS! *period* Basically an unattainable misguided attribute, many of us are pretty much cursed pursuing however what I did…