The normal map pipeline is very well established and gives the best results today, but like perna says there are tool chain issues and people are still screwing it up, in both art and code. A lot of guys are old pros at making normal maps, so much so that it must seem easy. But I think there are a lot of hardships there,…
Some people are more cut out for this than others. The people that are active and vigorous and passionate about this need to speak up- I know John is one such person. Others should take your advice, so when the time comes where they are the troops and they are asked to rally, they can have the peace of mind to know they've…
Thought I would share my experience quitting a job to focus on 3d. I was still in college at the time of this so it is a bit different but still figured I would share. Near the end of college I got an internship at SOE for 3 months working on EverQuest 1 which just had its 10th birthday. It was the only internship spot…
yea dude i am in total agreement that everyone who has the ability to work from home should be able to. When I mentioned it's a privilege not a right, I mean more along the lines that there are a ton of people who are gonna be playing animal crossing and doom when they should be working a and need to realize that it's…
And here is the log of the scene with out the water plance....both crash in PIE Log: Log file open, 10/19/11 10:23:01Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.iniDevConfig: GConfig::Find has loaded file:…
Well they don't admit to themselves or to others that the third party uses pirated software. But someone somewhere at the top always knows, and knows that it helps the bottom line to not talk about it. And as long as there are some license arrangements in house that keeps software companies happy with their logos presented…
Do we ever have a treat for you. Some members of the amazingly talented environment art team over at 343 Industries have put together an article on creating the environment art for one of the largest releases in video game history - Halo 4. This article was written by the artists at 343 Industries - not us - specifically…
Until zBrush goes 64bit (v5) it's locked into only using 4gb of ram. That's 4gb of ram dedicated to zBrush so you want more than 4gb of ram in your system, you want 4gb of free ram above what your system uses at its highest usage point when zbrush is running. That 4gb barrier is annoying and very limiting but there are…
Hey everyone. First off I think I need to mention quickly that we're listening and agree with a lot of the criticism given so far. P&P needs to be easier to navigate and find artwork you want to comment on, or even whether or not a thread is of interest to you in the first place. Thread previewing is a huge deal to me and…
Hey K_O_, I started with procreate several years ago and rediscovered it last month due to ipad pro 9,7" with Apple pencil. Now it is a really decent solution. I don't like A. Sketchbook too much. Use it on my PC because of perspective guide snapping, which is good. But check out procreates perspective guides! very good…