http://www.clipstudio.net/en/purchase Full disclosure though, I'm still using MS4 EX (I think you can still buy it for $24 more or less). If you combine it with Krita, it's actually pretty good combo if you also have to color or paint your line work. Even with the high res templates MS uses Krita brushes can work smoothly.…
I am starting to use it as well, they do have a DOTA 2 preset that spits out the correct files (as far as I know). Beyond that I suspect it's just like any other 3d painting suite... you can poly-paint in it and since hand-painting in 3d can be done in other programs (like mudbox) and other users utilize mudbox works just…
Hey thanks for the feedback! "aside the cloth, that lacks definition and is just blobby" you are right, but really from the reference images was hard to understand if that was leather or not... so I went with leather. About the weathering, yeah well, I prefer be very subtle with details and weathering. Yes I've used mostly…
Hey guys! Long time browser. First time poster! Looking for critiques and advice on my progress on this so far. It is my first real hand painted prop that involves lots of parts. Texturing in 3DCoat and PS. Modelled in Maya. These are jsut screens from 3d Coat atm. Will setup and light in marmoset. Some in the renderer and…
Hi, We are expanding our team and looking for Experienced 3D Character Artist (Stylized) for Gaming Projects. Key Responsibilities: Demonstrate strong artistic skill and technical proficiency in 3D modeling and high-quality hand-painted stylized texturing for a wide range of characters and in-game assets. Must Have…
Sorry code tags are hanging poly count again :poly127: below are some of my matching notes... ( Because I forget what works for me, all the time :whyme: ) basically, for selection: pCube1.f[27] //method 1 using ".[]" ".[]" are all illegal characters.. Therefore, they only need to be accounted for once in any match.…
As the title states, I'm in a bit of a pickle when it comes to my textures when painting the landscape in a scene, as shown here. My problem here is that my texture is very small and highly repeated, something I usually just fix with texture-coordinates in the material, but can't use now since I need the UV-slot for the…