Sorry I'm replying a month later, thank you for all of the complements! :) I've been doing some studies and messing with some concepts, I'm hoping to mess with some of them a bit more and possibly even model them in the future. For the concepts I'm trying to stick to some themes, flavors from this week consist of…
Those Stone Walls are super sexy. I personally think you should try experimenting with more angles and shapes for the structures. Everything seems to be at 90 angles which feels kinda artificial for a fantasy dungeon level. I think that skewing the angles of structures will give a better feel of instability and hostility.…
After passively reading the forums decided to join the challenge, I have been considering doing the fantasy scene, it looks quite interesting but in any case started with one of the props, still have to model the connections to the pole and set the UVs for some texturing in Substance. I have been considering exporting to…
Thanks, I've start completely redoing this one. and so far it look better, but not ready yet. That's good question. Because I'm aiming at something between Babylon/Ancient Egypt and about 8-11 century of our era. I want to give it more Fantasy/Hyborian Feel of Stygia/Acheron/Turan. Thus I don't want it to be super…
Tobbo: Im not sure at the moment. This is really for my portfolio.. so i am focusing primarily on the environment aspects of the world. I plan to make a ruined fantasy type outdoors... as if this ship just landed on another planet. So i doubt ill do the outside. but maybe. Thanks btw! I thought you might think it looks…
Like the hardware and design a lot (it actually... could be even bigger, I don't care if it's not pocketsized or whatever) but I will not buy it without original titles that both look cool and play well too. Stripped down uncharted? mgs4 portable? gran turismo 5 mobile hd extra? kthxnobye (street fighter for ngp would be…
Thanks for your feedbacks. :) Duncan, my bad, 'sexy' is maybe not the right word. What I meant to say is to give it better shapes, feminine fit but certainly not a super sexy-fantasy look. ^^ For example, I think this design for Ciri is practical but still feminine. (but way too heavy for what i have in mind for my…
I have seen this guy on the unreal forums, a 12 dollar asset is like a T pipe https://forums.unrealengine.com/showthread.php?20935-The-Cheapest-Props-Modeler-in-the-Unreal-Community!-You-want-it-I-ll-make-it-CHEAP! charges about 55 dollars for a fantasy weapon so its not like any prop=12 dollars this is the bit I have a…
First concept for my FYP - Designing fighting game characters inspired by fairy tale stories Rapunzel - The Harpy Each character has an overdrive transformation inspired by fantasy/mythological creatures. For the final design some aspects were removed from the colour study as the design was too cluttered. Still haven't…
Paint over. I tried a more sic fi version and it didn't work. I did include a pink ball of some sort thats inspired by the save sphere of Final Fantasy X. It has more of a magic vibe to me than a sci fi. I also don't want this to look whimsical either, so I'm calling the sci fi idea "done".