Fuck my old boots (or the nearest available Ottoman) that was some funny shit right there Astro. Heh I know what you mean Ror. The hip hop/rap thing of grabbing your own crotch always irked me, and this seems to be some extreme 'progression' of that. I just can't relate to this level of narcissism, and I guess i should be…
Somehow I don't think many people would notice if Tigh took a beating daily. He's sort of an a-hole. I think that at this point in the story arc everyone would be so traumatized from the vicious events in the journey that few would raise a brow at Tigh getting beaten to a pulp. I think most would figure that he probably…
https://www.youtube.com/watch?v=scFUO5lubDc&feature=emb_title Olog-hai are not mentioned by name in The Lord of the Rings; the term appears only in the appendices. They were created by Sauron at the end of the Third Age, possibly for the same reason that Saruman created the Uruk-hai, to improve and lesser vulnerability to…
probably a difference in that unreal uses z up and maya default is y up. under shading turn on xray joints to view the skeleton. IIRC you can just go to skin>reset to bind pose and that should correct the weirdness. If you are working on animations in maya it may be worthwhile to set default to Z up (in preferences),…
I just happen to be working on a female Orc WoW style because they look so cute ingame (and have a sexy dance). The rendered version is a bit outdated, the face, mainly around the eyes and nose was tweaked a bit since then... Doing it in Modo
This is awkwardly timely given the amazing cinematic they just released, but unfortunately I've been poking away at this for a while now and can't claim such excellent response time. A bomb-and-powder supply cart for when the orcs feel like fighting dirty, and I'd love to start getting some feedback on what is and isn't…
Hey, I have been working on this Orc and would like to have some fresh eyes on him. There is still alot of detailing but I would like to hear if you have any thoughts about his proprtions, if anything should be bigger/smaller/longer/shoter :) Will gear him up with armor later so alot of stuff will be more or less hidden…
In the last week I've worked on a texturing tutorial for low poly character using Quixel Suite. I only need to record the voice over and pack it nicely and it will go up to my gumroad. For now I'm just showing you guys how this character turned out. I've made a high poly a year ago of an orc based on a concept made by…
Heu guys, I recently finished this piece, it is a trap from the Orcs must die 2 game, but with a variation. I wanted to go for a maze trap style prop, so I made it so that it spinned all the time. I hope you like it. Video of its action can be found here Thanks for your time guys!
Hello guys, this is first time I post some of my work on polycount, I've just finished creating this weapon set for character in a strategy game. Since it is a strategy game poly budget was very low. I'll post couple of pictures here and you can see the 3d models in marmoset and rest of the pictures on this…