Cheers Adam, Are you talking about how the vertex colors are blending between vertices? If you're painting in full color, I don't know that you can get that blend, as its a hardware level lerp, and you're not wanting a linear gradation. If you go back to painting masks you could get an adjustable gradation like that a…
I completely agree and its one of the reasons I don't offer critiques in P&P as much as I used to. If they don't say they are looking for C&C then if I server it up it's probably going over like a lead balloon. It takes quite a bit of time to explain specific things, sometimes requiring a visual example or some kind of…
Schedule's out the window until I figure out what I'm doing with this pose. I can't keep modelling, I've already done too much that I can't really go back and redo/reuse as it is. I am also learning that conveying two personalities and a relationship dynamic in two shots is hard as hell, not really sure any of these pose…
Greetings. I'm late again (caught a summer cold and was pretty much the sicked I've ever been FeelsBadMan) I' m feeling better so I think I'll start pushing harder I've been doing a little bit while I was sick but couldn't really get too much-done soo well this is where I'm right now. Pretty much finished blocking out.…
Oh my god. Is this really really necessary? I mean, what's wrong here? I'm following this thread and waiting for updates, but then it just turned into a psychological treatment thread!!!! C'mon guys! I know it's hard to see lots of new threads, but it's not the end of the world. Let's help the bro! Vavavoom, did you…
Matroskin:Thanks man, coming from you it means alot. I really loved your latest environment! myles:Trying my best to make things look epic! Decals will come for sure, but for now I'm doing what's possible to have it looking good without. :P Visceral: Thanks mate, but I can assure you I'm not the only one. There's guys at…
Some screenshots/progress: This place is still under progress (in fact all the map is) so feel free to give ideas on how to embelish places. I dont always find the ideas myself. Here a proper view of the waterfall pit. We have a broken woodplanks bridge on the way and a big dead tree scheduled on the right to help the…
UPDATE: May 19,2008: (not sure if this is ok, but im posting my xna game progress) Ok I decided that I'd spend the little time I have learning programming( for fun ) and this is the result of couple of days programming in c# and xna:. Im hoping to create a 2d physics co-op game with it. So the 2player will need to help…
Hi everyone, it's my first time here at polycount. I'm actually a student in video games at NAD centre in Montreal, I'm going to finish my studies in about 2 months. Our last project is goint to be a still and my theme is the army, I want to make a c-5 galaxy loading scene. I've already modelled some props that I'll show…
Hey everyone! This is my first time posting in S&C after lurking for so long! I just finished this project that I've been working on and off for about the past two months. For this project I've used: Modelling - 3ds Max Baking -xNormal Texturing - Substance Painter, Photoshop (making alphas, tweaking decals) Rendering -…