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Sketchbook: Oz

polycounter lvl 18
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osman polycounter lvl 18
UPDATE: May 19,2008:
(not sure if this is ok, but im posting my xna game progress)
Ok I decided that I'd spend the little time I have learning programming( for fun ) and this is the result of couple of days programming in c# and xna:.
Im hoping to create a 2d physics co-op game with it. So the 2player will need to help each other out by boosting into the air or throwing ropes and pulling up. Or standing and activating certain physics objects so that the other gets lifted up. Or perhaps some catapult mechanism, so player one shoots player 2 into the air. And also the player should be able to form a ball, and roll over enemys. Anyways, here's what I have so far.

[ame]http://www.youtube.com/watch?v=vGj2klZceuw[/ame]



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Since I dont have a lot of time to do 3d because of school, I will be creating 1 or 2 texture everyday and whenever I do have a bit more time, ill create some small models.

Here are the ones I did in the last couple of days:
( The textures are 1024x1024 with normal maps and they are tilable, if anyone wishes to use them then I will email or upload it somewhere).

bricks2stripspreviewkp7.png
brickswhitepreviewqd0.png
whitebluepreviewov3.png
whitebottomstrippreviewtr7.png
whitebrickoldpreviewaf9.png

C&C is welcome as always.

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