Thanks again, I love polycount, so many great ideas and thoughts on the subject. I am at 21 thousand words on my research paper today, only 5-6 thousand more and I'm done..... well I will have a few months of tightening it up. I just need to get my Unity 3D medical simulator looking good through a web browser and I'm done.…
Using a "composite map" in the diffuse slot can get the job done. http://www.cgrats.com/apply-decals-using-a-composite-map.html But what you probably want is something more like this: [ame=" https://www.youtube.com/watch?v=ge59E3n7gwo"]turboTools - Decal Projector ( 3DS Max) - YouTube[/ame] which I don't think Matt…
@jaker3278 That's awesome, I made that switch last year too. If you have any issues let me know. I tend to design them with my personal situation in mind but I'm happy to tweak or help you if you have trouble with any of them B) If you ever want any help or to chat blender/3d there's the polycount slack which is great.…
An antique 12 shot revolver with numerous engraved designs. The model is based on reference photos of weapons from the early 1800s. I used this project as an opportunity to try out some new techniques for creating hand painted textures. Software: 3d Studio Max, Photoshop, xNormal Polycount: 4300 tris Maps: Diffuse Color,…
Hello Members of the Polycount Forum, I am the author of the article and first of all I would just like to apologize for my ignorance. I have been doing a lot of interviews with 2d artists and even a sculptor that I've found on deviantart.com and I wanted to branch out and interview someone who was working with 3D…
Here's some more tips for you, cheap but good resources. - Hai Phan's cgcircuit character art courses. (sorry, won't link 'em here, you do that work :) ) Even if you don't model characters he included texturing theory and "best practices" in his lessons. - Alec Moody's 3dmotive/udemy courses, particularly hard surface tank…
QFT. Technology is constantly advancing. The game engines that you might learn how to use this year will be obsolete by the time you are looking for a job. The 3D software packages that you might learn now will have gone through several major revisions. Going to college for those things is a waste of time. Focus on general…
There's a lot you can do to gain motivation. I would suggest narrowing your interests down to one thing you find that you enjoy, first. Too much goes into making a game, you might find there are aspects you don't like and lose motivation during those parts of creation. My experiences are all art-related but I think they…
Hello polycount community, I have a problem with Opacity map in Marmoset4. Its looking good on some part (its glass) but on an other part of the model its shows through the objects. Object behind has no thickness I guess problem cause by it. This problem is not happen in 3ds max or Substance painter. I already tried every…
I agree the lighting looks weird. Of course in a 3d enviro you're always gonna have 'bad angles'. But for a static shot you can achieve a 'perfect angle'. Right now it's really bright and suggests daytime, but your skybox suggests night time. Also, seems like the light is coming from right behind the player, which makes it…