thx all :) @Heart_Murmur No, I had to rig him to the human rig because otherwise I had to do a huge amount of animations just for him. But it worked fine, also the differnt legs were no big deal. The Necris have a simliar legs structure and also use the Human skeleton btw. @ torontoanimator The Stomach is no problem but i…
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Hie, I’ve just finished texturing the mech and was about to move on to the environment and final lighting, but i would also really appreciate a quick look if you’ve got time, any last feedback before I call it final would be super helpful! Thanks again 🙏 Ps: this is a basic quick 3 point lighting rig just for lookdev
Hey, how much has changed from max 4,5,6 to 2010 (I'm guessing alot.) Because the intro to character rigging on Paul's site is for those older versions. Glib... Woah! thanks. The famous rigs that everyone uses ;P I was actually looking for those. I love the one by Peter Starostin. I've not actually had experience with…
-Fully remote, contract at $40–70/hr depending on experience & reel -We’re looking for a Technical Animator with Unreal experience. If you have advanced rigging skills, a solid handle in Unreal, and enjoy tackling complex technical animation tasks take a look, thanks!…
oh, perna, your maturity level is getting me so hot and bothered. I wish you'd come over here and blow one of your trademark loads all over my chest with that big meaty cock. And while you're at it, teach me the ways of the womanizer, oh how can I be an "asshole" like you? do tell, do TELL. And I want you to talk dirty to…
In the meantime until someone answers, set up a new rig (with CAT its just a click) add ear bones. Test the new rig to see if it suffers the same malady. If the new rig works (and it should) then try discover the differences between the simple rig and your working rig.
Thanks for the tips guys. I was actually using Mixamo's autorigger, but I am not too happy with the rigs it created. There seem to be some stuff that dont work properly. Some limbs collapse when you twist them for example. Plus the fact that you cant see your wireframe when placing the joints, and not being able to control…
Hey everyone, I'm looking for a quick and flexible way to rig a character for a short film I'm making. We're looking for a way to do it quickly because none of the people in my team have too much rigging experience, and we'd rather use our time for other things. Now while it's important that it'll be done quickly, it's…