Love it so far! The crease between the neck and jawline is a bit too crisp I think, where it approaches the ear you could soften it considerably. Right now it makes it look almost like her head is a separate mesh. Her arms could use more fat, less muscle definition. In the concept notice the flow of the shapes from…
So we decided to stop your game and advertise them while your playing your game. "You can't count on a publisher to be original or inventive when it comes to our entertainment, but they always seem brilliantly innovative when it comes to selling us more crap. Sony is today's bright little star, having patented a way to…
THE THIRD FLOOR, Inc. is the world’s pre-eminent visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. Recent…
Interested in working for an
exciting company that is redefining the way people play video games? Interested
in working for a world class company in a fun, and rewarding environment in
Madrid? Then Gameloft is the company for you! Gameloft Madrid is currently
seeking a Lead Vehicle Artist specialized in vehicles and…
We are looking for a talented and experienced Visual Effects Artist to help lead our efforts in creating and innovating stunning visual effects for our current and future titles. The ideal candidate will have an eye for visual detail backed up with excellent technical understanding and ability in order to achieve optimum…
We are looking for a talented and experienced Visual Effects Artist to help lead our efforts in creating and innovating stunning visual effects for our current and future titles. The ideal candidate will have an eye for visual detail backed up with excellent technical understanding and ability in order to achieve optimum…
We are looking for a talented and experienced Visual Effects Artist to help lead our efforts in creating and innovating stunning visual effects for our current and future titles. The ideal candidate will have an eye for visual detail backed up with excellent technical understanding and ability in order to achieve optimum…
I'm heading towards the upper end of the age scale, at 48. I'm working 90% hands-on, as a Lead Env Artist, and have been doing similar roles for most of my career. I've had to work with ADs who were less than stellar. I treat it like any professional should IMHO. I simply try to remember it's a commercial art job, not fine…
This is looking good! Nice vibration when it roars, very very cool! This is just my opinion but I feel like he should lead with his front screen right hand more. Like it leads, moves forward quickly, and plants quickly and then the big roar happens. So it comes forward, his body moves forward, maybe drop his head more like…
On the green helping the player follow, i'll give you some advice that one of my professers always really rode us hard on, "why?" He always said to have a reason for why you are doing what you are doing for it to be truly great, if it's green that's fine but have a reason for it beyond just leading the player, maybe have a…