And the case is that many companies exploit workers. It's a major problem. I'm kind of on a rant about this right now because I started looking into it, and I can tell you it looks exactly like the same stupid reasons I left the army. Fucktard, spineless, weak-ass coward leaders who are afraid of their own fucking shadow…
[ QUOTE ] ugly subway stations or street levels [/ QUOTE ] Yeah, I guess when you buy a game with the word London in the title, you'd expect to at least see a level set in the hanging gardens of Babylon every once in a while. Your comments about performance perfectly illustrates just how hard it is to develop pc product.…
Doing fine, thanks for asking :) A quick impression on first sight: -Homepage is okay, though I think it would be better if the image layout would be 3 rows of 2 images, instead of 2 row with 3 images. That would result in bigger images and a better filled screen (now it's just half the screen - in height). -I like the…
Indeed. Good production models using normal maps instead of displacement maps for ALL, can make a rendering very very fast. BTW, GPU rendering is faster than rendering with a dual xeon with too many cores. The bad... some friends lost their expensive GTX videocards; with too much GPU stress is quite easy to see a DEAD…
Hi @Silverthunder Try increasing the mirror threshold until the pinky bones turns blue or green. But don’t go too high, just high enough for it to change. I wish you could manually flag the left and right bones, but it goes strictly off position. If you inspect you’ll probably see the bones are off by a value greater than…
Lots of great points about the materials already. I'll second the metalness feedback already made and add that your metalness map should not be entirely black if you intend for parts of this model to be metal. It looks like you used Painter for this so make sure any grunge overlays, rust, etc. don't completely kill your…
Some of your anatomy studies are really strong, especially the ones detailing muscle definition - however, as with all the images on your site, I'd have liked to have seen larger images. As they are right now, they're too small to see any sort of detail work, especially the bunk bed crazy bump image for example. Your 3D…
Please don't take this the wrong way, but it seems you need to do a bit more practicing & learning before you consider selling anything. Firstly you want to be a modeller, then you will need to learn to texture it goes hand in hand, getting someone who doesn't understand 3D modelling to texture your model will result in a…
hahah say that in about 2 years or so :P Well, awesome feedback from Randy Paulk. It's amazing the toons of mistakes and bad design I detect after watching him playing the four levels. I must say that I've always wanted to introduce the fortune in gameplay. I like how fortune can make things difficult. I thought about 80%…
Perhaps you didn't mean it as such, but that came off as really arrogant. People's lives do not "revolve" around TV. It's a form of entertainment and stress relief, just like playing games, just like making art, reading a book or having a party. If your book sucks, you're going to complain. If someone spills a beverage all…