All right, I looked back over this thread and its seems to me that you have eaten through about half your time already... was afraid of that. You have a goal; do you still want to work at one of those 3-4 studios? I have some more question actually; since the pressure is starting to become apparent, and I want to stop…
Holy cow! I was not expecting so much interest and support. Thanks so much guys! First and foremost, I want to quickly explain the big lack of interesting shapes/silhouettes with this block in. Since I do not have a direct concept for this environment, I use this primitive block in to quickly get an idea of how I'm going…
Just wanted to respond on this one as I don’t want people getting the wrong end of the stick. I certainly don’t advocate rushing and just pumping out sub standard work. That’s not going to help anyone. If that's what you took from this then that wasn't what I intended. Maybe the line about approaching this as you would for…
I have implemented a Quick/Iterate Save feature as requested by Justin DeVore. Sorry. No Gif for this. Should be pretty self-explanatory. You guys are smart fellows. To start the "Iterate Save", first chose or create a file with the "Set Save" button. In most cases you will be choosing the file you already have open…
Still pretty rough here, but certainly starting to take shape. It's at this point I realize I need to actually cover a bit more planning before committing to some of the large costume pieces. I also spent far too long staring at shibari reference photos. That sounds kinda pervy, but that crap is complex as hell! It did pay…
Yeah, I had a collection too when I satrted 3D and modeling and I thought every wireframe was pure gold and reveals all the secrets to become a good modeler. And it did NOT help me that much. What really helped me was modeling stuff, lots of stuff, different stuff on each project. It is absolutely ok to take several…
Any updates on this? I've still had no success using custom ID presets, and I'm using Quixel 2.1.5 I created 1 asset with 15 smart materials and saved out a custom ID Preset XML file in the proper directory. I then start a new DDO project loading in my new mesh and corresponding maps, and I select the new custom ID…
I'm not insinuating these problems are imaginary. I use "quotation marks" all the time in responses, not as sarcasm or anything, just because that's what other people are saying, not me. Problems will be solved when you stop making smart-ass comments like: [ QUOTE ] your meshes will begin to corrupt as you start getting…
Yeah, I was a little upset when I started using zbrush3 and noticed those features omitted. Going back to the zbrush roadmap I saw this: Look forward to: HD Exporter Geometry into Displacements maps Multi Displacement 3 ZMapper 3 ZAppLink 3 Arbitrary mesh projection & topology. Scripted workflow-based 'smart' UI and Hotkey…
✨Jump headfirst into a wild cat chase under the stars!✨ ≽^•⩊•^≼ With your friends, play as either: A speck of light running from the fate of being extinguished OR The playful cats chasing after it. 🐾Core Team🐾 Amanda Hui | Character Art Mai Linh Au | Environment Art Lulu Ross-Bouquet | Character & Prop Art Kaveesha…