hi, i wanted to make a small tool where i could define the snap angle as 1 5 and 90 degrees, but i can't find the snap angle value in the maxscript documentation...
Hello. Regardless of the methods you use to assemble things in your level, the vast majority of environment art is built around modular pieces. I feel like you're defining different "methods" that are actually the same thing. For example, splines are used in combination with block modularity for curved/organic things. Just…
Not if its only underneath the pottery. But that is assuming most of the potter is flat, or in chunks like the sample image. That would be my advice as well. Use a neon blue/green/pink back drop, Use the quick selection tool/magic wand/Select by color range for a base selection, The use 'refine edge' to drive it home. The…
The lower leg area is looking pretty crude still. You've kind of got the correct form in general but it needs some refinement. Look's like the gastro's just kind of stop and some lump is beneath them... I think you knew what you were looking at, just didn't put enough time into that area yet. Intercostal muscles usually…
Hi all, here is a refinement on the first thumbnail sketches, which I realised just then was never posted due to some silly copypasta error. The link has now been fixed. Craft Thumb 2 This round of refinement is based on the two arrangements that we felt best blends aesthetics and functionality. In short, it works and…
So I've been working with references and the results are definitely more realistic than without it, the faces subtool shown below are 500k points to 900k points resolution : (The models are ranked in the order I made them) The 3 last one took me around 1 hour each (hair not included) to finish.. Basically I try to sculpt…