Hey, I was wondering how to employers usually feel about external plugins and 3rd party scripts. For example I need to retopologize a model. Would they look down upon it (extra cost of plugin) if I were to use something like topogun? Keep in mind this is just an example.
I think if the object stood on some lighter surface, for example on the floor, and a shadow would fall from it, it would look better. You can also darken the color of some elements. For example like here:
Hello, I'm beginner animator. This is animation example that I did for my training purpose. http://www.youtube.com/watch?v=rtMeBSfgbXY And here is second example of pendulum animation. http://www.youtube.com/watch?v=nlLTB-APLqA Please, give me your feedback amd thanks in advance.
Does anybody know if Polycount tossed around the idea of a having a personal portfolio page, similar to what a lot of the other CG sites do? For example, under your user name there would be a big button that would say, "view portfolio." An example from CGTalk: http://max4ever.cgsociety.org/gallery/
No dynamic content would be one thing, picture an rpg for example where your character might be a male or female, and have a different set of gear for a cutscene, take dragon-age for example, which also featured a cinematic tool.
Ym.. ok, so what is solution for a problem like in example? Other example could be a jacket and buttons on it. In most cases, buttons will be different sub-objects. When I'm folding jacket, button could be soak in.
Thanks for the reply, mahi. Unfortunately, if your service is replying on diffusion models, then it has likely been trained using web-scraped datasets (for example LAION and CIFAR-10) which infringe copyrights when they're subsequently used for commercial purposes. For example LAION is not for commercial use, see…
this is a fun one. the answer to A_Bs question about the mask borders is yes - applying a more detaild mask is totally possible and not very hard. I did post an example of the maths on here fairly recently The answer to your question depends of what you're trying to achieve in your game. If you need what is basically a 2d…
Hi! Commendations for finishing the character and sharing the result. Similar to what kanga wrote, I think visually there's a lot of room for improvement, particularly with anatomy/ shapes and proportions. In my opinion this is equally (if not more) important as technical execution. With future character modeling efforts,…
I am a character artist and I do both finished CG characters and 2D design work. I can deliver characters ready for video games or high qualety renders for you characters that can be used for comic and book cover. I also produce adult content if that is what you are looking for. Exampels of my 2D Work…