Gonna be trying to make a fairly stylised interpretation of VI's Officer skin! Please give any Crits you guys can i would love to absorb all of your advice. Current Progress: Concept: WIP: Progress: Currently Detailing and building Low Poly meshes for clothing and mech parts. I will be replacing the hair mesh with hair…
@jod13 You pick one of these 3 concepts and create a game-ready 3d model. * Every new challenge, 3 Character Concepts will be provided * Complete a 3D game res model of your chosen concept * Pick one concept to work on for the duration of the challenge and post your progress here! So give the gummy bear bouncer a try and…
This is my progress so far. There are still a few models missing and some have to be revised again. @Raybees I'll definitely add some more variation to my books, but I had to focus on other assets to get more progress. I made all books with a Blueprint Note, so all of them are procedural and I can easily add a few more…
ThaKanni3d said: Thanks :) . Yes the lightning was super quickly done in Quixel to have some kind of work in progress to show. The idea is when I am completely done by all the texturing I will upload the scene to Sketchfab so you can navigate thru the scene. ... Might also add some high Quality renders aswell. But for now…
IchII3D: Game-Artisans will be compiling all submitted entries into one downloadable pack (.zip/.rar), then charging anyone who wants this pack a fee of $1.99. This is why there has been an update to the rules for people to submit their work in progress images as well as their final images. This shouldn't be sold... This…
Well made some decent progress. thx to everyone's help. I managed to get most of the bad areas cleaned up and most of the seam issues taken care of. There are few spots still that I will touch up on the normal map as I progress with the color map, but dont want bake normals anymore lol, this piece has taken to long and…
Hi guys, first update of our internal cinematic short film here! - WaterWorld ! We will continue to bump our progress on Waterworld here ! so you are interested, keep an eye on this thread If you are interested, check out our Waterworld homepage here, it will be used as a general portal to collect all our info and progress…
Hi guys, I can't believe its been a year that I started this thread. Anyways hoping to complete this environment. Though my progress will be slow since I have been doing some freelance work with a developer(hopefully not as slow as this was). I am trying to get some high polys going. here is some of my progress. The blue…
Just a little update, I've been working a lot on my Dissertation lately so progress has been slow, however I've almost finished the main gatehouse now for the time being. I want to try and get everything in the courtyard modeled with just diffuse and normal maps, and then progress them with more PBR materials if I have…
gaaaah.... ended up not posting up to date progress here as I was also super busy with fyp... Here's a finished sculpt and low poly images. I will still be texturing it so I will try and post more progress during that. comments and criticism still welcome! I would like to know what could I improve on more for next projects…