I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
Hope the movie can provide some entertainment/inspiration. If you do get the time to record some of your workflow, I'd be most grateful, your work is amazing! So good!
A bit hard to describe, but when adjusting levels, or hue/saturation levels inside photoshop CC 2019 I'm seeing my last selected adjustment get multiplied when I re-adjust. Kinda hard to explain so I've uploaded a video. https://youtu.be/U33bON8K5zQ Anyone have ideas on what's going on or how to fix or what to experiment…
Agreed with everyone, the face feels very realistic, after you finish your character, you could try some subsurface scattering on a portrait render of the head to get a life-like render.
12 is the best setting. You're going to need to provide a lot more information than that, what program you're using, why you dont like the results you're getting, screenshots, etc.