I am texturing car in substance painter, when I bake them in substance choosing using UV title workflow and convert each tile into a texture set, one of the texture set automatically moves to an existing different UV set or tile causing it to overlap with it and hence baking has those overlapping prints. I used Maya and…
Marmoset Toolbag 4 crashes while baking at around 40-50mil tris for me (split among 120 high objects). Anything below that and it doesn't crash, but when I bake with objects that are more than approximately 40mil tris, Marmoset just closes without an error shortly after I click bake. I monitored my hardware via the task…
Hey guys, My model is composed of over 100 individual models with 4 different Texture sets. Is there a way to apply a material to an entire textureset at once?
Dunno if anyone else has seen this, but these mods are pretty sick. Makes me want to waste another 100 hours of my life on this. http://deadendthrills.com/gallery/?gid=73#/