Hi! I'm Tootkin, I learned 3D modeling 15 years ago on 3Dsmax and after a decade of not being able to do any 3D I'm trying to relearn it on blender! I love low-poly stuff, hand-painted textures, stylized props and environments. Currently trying to learn character modeling and animation, I hope I can get some help on how to…
An interlude to the interlude: I got Unreal Engine up and running in the new computer and found... not the latest version of the character project, but almost it. The initial imports are mostly to try and sync the colors I get in Blender with how they look in Unreal. UE is way too aggressive with the contrast and what's a…
Thanks Eric . I have company license . Just haven't updated it since 23 . So accustomed to 3dmax being ancient dinosaur I stopped to pay attention but this new feature makes me curious . Hoped somebody already tested it and save me precious C drive space . Gemini says there is a script that allows to copy /paste in between…
Nice project! In terms of modeling you have a fairly clean lowpoly mesh, good work here. I think it could use more polys all around since you have very visible facetting, especially on the big round dial in the middle and on the corner piece with where the lanyard is attached. In terms of proportions you have a few errors,…
Hi guys, I’m planning to level up my game environment art skills and I’m looking for mentorship from an experienced artist (preferably with AAA or strong production experience). This will be a paid mentorship. If you offer this or can recommend someone, please share details. Thanks!
I worked more on the hair and extended the torso and arms, quickly modelled and placed the headphones. I'm still working on the little hard surface parts and trying to design the shapes properly. I'm looking up some designs and patterns to put on the clothes, I'll probably make them in painter. I'm still looking for ways…
Hey Polycount! This is Soma, my latest comission!This was a fun project to work on and a different subject from the usual fantasy stuff I make. It was also an interesting one because i was still coming to grips on zbrush (although, do you ever really learn zbrush?). Anyways, thanks for looking and if you wanna see more you…
INFORMATION PACK: https://drive.google.com/open?id=1qnmCFsvLlXr4FDLpYicYfG5OEvcBMAaQ Project overview: Sofa ninja studios feat. The nobody collective is proud to bring to the world a new and cool take on the FPS RPG. Utilizing all the classic gameplay of retro first person shooter games. Our game is a single player first…
Okay! First I want to compliment you again on how good it looks! I wouldn't be writing a critique this if your work wasn't this nice, and I'm looking forward your to next pieces. I've got pretty much only anatomy pointers. I tried to color-code so they're easier to read but the text colors are changing once posted, haha.…
So I'd agree with that order if you have experience in the industry--an internship or the like. If it's like, a summer job at McDonalds I wouldn't even bother to list it. If it's something that's not in the industry but does demonstrate some transferable soft skills--say you managed some people--I'd list but put it at the…