Hi all!It's been a while since i'm working on my 3D skills, but i'm still i'm not 100% happy whit the results of what i'm getting. Basically because i started using zBrush with Character Art but now i want to craft my "poly-modeling" skills (Maya/Blender) to do some in-game assets, like props and enviroments. And i am…
Hi. Thank you for taking the time to write this! Though I may need some clarification on some stuff since this is still new to me. For the pose, yeah, I think its the pose rather than the lighting but I could be wrong. I wasn't really happy with the pose but since it's better than the generic T-pose I just went with it.…
"Warrior" is a modeling practice aimed at enhancing my hard surface skills in creating tactical clothing and gear, as well as improving my texturing abilities. I thoroughly enjoyed modeling this realistic 3D character and learned a great deal throughout the process, particularly while using Substance 3D Painter.…
Day 15 Reference: https://www.artstation.com/artwork/EawqZ0 by Karrah E Time taken 2h Notes:tried something slightly more eering towards normal proportionsthink it's just "Ok"definetly the direction I'm on more shaky ground fordidn't capture the spirit of the drawingfun practice EDIT: This one was rushed while I was near…
I didnt misinterpret, I took into account this part, "At that time there would be more logistical information to work with such as headcounts, budgets, project duration and internal restructuring to work with." These are more tangible than subjective speculation around how a candidates skills that aren't useful now may…
Thank you for the advice again. I think my problems are the face and likeness of a character. I'm using basemeshes and I want to be able to make the anatomy myself before I start another project. I need LOTS of practice making heads and hair
I'm a big fan of the paleo art. It looks like result of years of study. Strong foundations. Seems to lack a higher level of refinement in the rendering but I am sure that will come with more practice and dedication. Kind of curious why you are not sculpting dinosaurs for your 3d work. As far as jobs go, I have no idea how…
Been a while since I last updated this, work takes over. Here's a few new things I've worked on for my own amusement. These were originally intended as weapon mods for the VR game blade and sorcery. And something I'm currently working on for fun and practice- as a bit of a change- this guy is going to be a hand-painted…
Hi there! I am working on this piece of fan art practice/portfolio piece of Stan Winston's Pumpkinhead. I'm on the texture creation phase in Substance Painter, and wanted to get some thoughts on what I have so far, and what more it needs. I think it looks ok, but it feels like it's missing something to really take it to…