Hello, I know times are tough and work is hard to come by. There are more people doing 3d now than ever and not enough work to go around. It seems I'm always out shined by only 1 or 2 people every job I go for. Well here is the truth. I've only gotten a few freelancing jobs in the last 3 years. Normally people would give…
Progress as of last post: Original post: This project is to create a 2013 Ford Police Interceptor suited for usage in games like the Forza Horizon series, that includes body, interior, and mechanical components. This means that car will need to be LOD'ed to match the scaling detail used by cars in the Forza games; from the…
5TH Cell has an opening for a Senior Character Art Lead, who will contribute to several exciting new original properties. This position works directly with our Art Director, Lead Animator and Creative Director in visualizing the style and will oversee the 3D character art pipeline along with the potential of day to day…
Hello, I am searching for a 3D modeller and possibly an animator to create a fairly low poly 3D model and if necessary some items such as armor and so. We are creating a very unique 2D game for the iDevices and I am the lead programmer. The pay can be flexible i.e = full pay (agreed amount) or basic pay + royalty or % of…
Hello everyone! Really excited to some day hopefully get as incredible as some of you in the Quixel suite. I've seen such inspiring results it has really motivated me to make some major changes to my workflow. The problem with the current project is that the resolution of the texture looks blocky resolution 400/4k map/2048…
I've never fully understood UVW Unwrapping in 3DS Max. I went on a 3 year university course on Games Design and I was never really taught anything. Anyway, not going to get too wound up about that now if you guys can help me :) http://imageshack.us/photo/my-images/593/milkfloat.jpg/ I've created an abandoned milk float and…
HEY! Peeps, the bromance title keeps going with 2 new fresh videos. New gameplay video which shows how big and vast the game is to be: https://www.youtube.com/watch?v=zJIjpl-vqlA PLus another new ingame video showing their engine capabilities! https://www.youtube.com/watch?v=8w3TyCEyJl8 Enjoy! Bonus: New sweet info on the…
Don't give up your day job. To figure out which is the right choice, you need to know what your chances of getting into Dota are, how much you would sell if you get in (total payoff), life of the game (assets eventually worth nothing), and the amount of hours you must work to complete an asset. If you only have a 2% chance…
Having looked at your PSD, the problem is due to your hand painting where the colours are far more blurred/faded at the edges than typical anti-aliasing between colours when baked from a modelling package would be, no doubt due to the level of 'softness' applied with your drawing tools. Don't forget the colour influence is…
Thanks for the comments! :) Thanks :) I need to play around with the handle some more...I will try and get some done on it tonight if I can and tweak the spec on the wood a little too. Cheers, man! :) Is it the specular strength that you think is wrong or the gloss? Thanks for the crit! :) Yea the AO is really light on the…