We have some examples on the wiki fwiw Halo 4 here http://wiki.polycount.com/wiki/Modular_environments Uncharted 3 examples https://polycount.com/discussion/98332/uncharted-3-environment-art-dump-anthony-vaccaro/p1
here's an assignment i recently had it involved making 4 compositions to depict 4 different words using the imagery as well as the word itself. The 4 assigned words, in order, are: Calamity Sanctimonious Armadillo Psychedelic
at first i thought this was old news. but they're delaying zbrush 4 and putting out 3.5 in august with some of the features from 4 brought in. zbrush 4 release date now unknown. just great.
Is there a tool out there i could use to get a look at the models and texture in quake 4 in Max? Trying to learn all this and figured taking a look couldnt hurt
https://projects.blender.org/blender/blender/pulls/107827 I too remember this branch, and having downloaded it. As mentioned here: https://blenderartists.org/t/where-to-get-blender-3-6-or-4-0-alpha-with-mesh-to-sdf-volume-nodes/1527446/9 Where someone links to a branch you can compile, if you're up for it.
You slightly off there, gir. The majority of book 4 takes place at the same time as the first 3/4 of book 5. There is no overlap between books 3 and 4, but tons of overlap between books 4 and 5. Book 4 is quite slow. It deals with a lot of areas that simply didn't get as much attention in the previous novels. It also does…