Hey, I have a quick question about alpha blend materials in UE5. If a rendered pixel is 100% opaque, does it incur less processing cost, or does the shader still process all pixels equally since it's using alpha blending? The reason I ask is that I'm trying to optimize an object with a small translucent visor. Would it be…
Hi I'm 3D artist with a professional background
in Architectural and product visualization with some experience in game art as
well. My expertise is mainly in 3D modeling and texturing with a particular
focus on Hard surface vehicle modeling as this is what peaks my interest. I've
been in the industry for about 7 years now…
Hey everyone! My friends and I have been talking about a Team Fortress Classic (TFC) remake for a while now. We’ve always thought that blending TFC’s iconic GoldSrc art style and gameplay with elements from Team Fortress 2 (TF2) using a newer Source engine would create an amazing, fresh, new multiplayer experience. And…
There's a lot of things online that can generate a simple palette from an image, but the one in affinity photo can grab up to 256 colors from it. I assume photoshop has similar or probably more featured than that. The color gradient which gives a gradient both with value and saturation is found if you google color picker:…
Hello again and thank you for checking out this forum. For this one, I'll be looking for 3D Artists and animators for another project that I've been involved with as we seriously need more people for it. This is Radiant Force. It is a superhero audio drama series about four women who, upon discovering four ancient gems,…
@AlbertS : but that's the thing though : Zbrush doesn't have any way to store or display hard or smooth eges since *everything* is hard facetted in it. Hence the question of what this plugin actullay does - likely, interpreting the groups (as opposed to the edges) as some sort of data that Zbrush can then leverage when…
just want to mention about maya indie license which a lot of people don't know about: https://www.autodesk.com/campaigns/me-indie/maya-indie check if you are eligible, IIRC it is like $200 a year or something. until you are working professional, or making big money, may not need to pay that ~$2k per year
xysdf you're an inspiration. I need to get on the life drawing train that you rode. first sketches of 08... aborted near the end of a long new year's evening...