http://www.unrealengine.com/news/february_2013_udk_beta_upgrade_notes/ Features + New Substance Engine Integration for Smart Texturing + Animation, UnrealConsole, and Mobile Updates Not much new to see, wonder if they fixed any bugs, but I'm surprised they are still updating it with Unreal Engine 4 being right around the…
Heya, Just because "4K" (meaning 4096*4096 really) is a thing doesn't mean that using "4K textures" is necessarily enough to carry something like a full character on screen. If anything, conservative/old school techniques consisting of splitting sheets logically and tightly is very much current and will not become…
I need to figure out how often I should update this so I don't stop updating it. Feels a little embarrassing. (Put something in UDK! Milestone #1, woohoo.)
Ranks updated. Send me a message if you don't see yours update properly. There might be a typo here or there, as it's a bit of a manual process. Should be good though. Thanks for your support!
Here is an update on one the props in the scene trying to finish these things and tie it all together I should have bee posting an update on the scene it's self soon. https://imgur.com/a/Ytv9K
@Br0ken Yeah, compact pie menu layout was introduced in 1.1.0 update, I just didn't update the video and the thumbnail... It looks like this now, menu reduced in size by half overall:
2 updates, mild colouring on the design and a fix on the hand and an update on the model, looking better? EDIT: slight anatomical correction Old Pic: http://imageshack.us/m/151/2286/screen01oc.png
Long time no update, here's an update on the lowpoly with the shader in action. Early stages of the diffuse and normals applied to the model here. No spec or any other maps at this point. Getting closer!:poly136: