To echo what people are saying, be confident and casual. No-one wants to hire someone who appears to be sterile and dull! At least that's the case in this industry anyway, we're not a bunch of accountants. THANK DOG! Also, be enthusiastic about the company and their products but don't push it so far as to be seen in the…
Finished, last update. "Land Of Giants": Hello PC, I'll be updating here what is going to be my final school project. Is my first environment in UDK, so if I can have your help during this process (anything is welcome) it would be nice. Material so far: Concept (by Fan Ming) that I want to create in 3D (with that camera…
So I decided to check and see if my machine's been plagued with lint since last time it was a little uneasy with the fan temperature... Anyone used a specific vacuum before on their machine or just use a cannister to blow it? I usually go to A-Power or NCIX for parts but not sure if they have "vacuums"... I never opened a…
I just feel that given its Star Wars, the game has appeal by default. So they can certainly be flexible with their character'd design and narrative and take risks. That said, I don't know if this game is being used to promote advocacy as suggested in this video which gives more insight behind the motivations of the team…
Cool stuff! I didnt expect the model to be shown off in sketch fab, is there a way that I would be allowed to tweak it? The uvs on the teeth are showing a skin texture and I think the pose that shown was only meant for texturing purposes, the manta is upside down.
I am working on a series of characters for anatomy study I started with a character tha was on my mind: and now I am doing on these concepts below: https://www.artstation.com/artwork/kNGQLy /https://www.artstation.com/artwork/Xg56PR wip: my references so far:
Hey dude, Really nice work man. I really like the weight the character has. The only thing thats a bit off to me is the feet especially the finger near the ankle. But looking pretty fab overall man :)
Post your LP with the normal map on it with some renders in a viewer other than 3ds max. Put you LP with the Normal map in sketch fab or marmoset viewer and post it here. We can give a better crit then.
Hey Eric, thanks for your interest and for poking into powerpreview . As far i remember all those things should toggle of as soon as you press "Go" or "snapshot", but possibly some incompatibility prevents that. Here is the last version i actually worked on exactly 10yrs ago , after that i stopped development for one…
assuming this isn't bake cause lighting looks flat AF but the crazy detail you put into every prop is crazy. Props are awesome, not a big fan of lighting so far, needs a lot of work. Keep it up ! Been watching this thing closely, its getting better. Also, reminds me of a Rainbow Six Siege Map.