Hi! I’m a Senior 3D Character Artist with 10+ years in game development and outsourcing studios. Currently available for freelance / contract / remote full-time work. Experienced in: * AAA / AA / Indie production * Real-time characters for Unreal / Unity * Cinematic high-poly characters * Outsourcing pipelines and remote…
Hi all! Long time watcher, first time poster. I am REALLY pumped for getting in on a competition and I hope to finish this one for sure :D . Here is an initial sketch I worked up that I now plan to work on my ZBrush sketch. C&C welcome and I am looking forward to what people create! Here is my creation so far with this…
Interested applicants please send your cv to: glbarcelona-jobs@gameloft.com with the reference topic "Gameplay Programmer" or apply directly through the following link: https://jobs.smartrecruiters.com/Gameloft/743999660264287-gameplay-programmer Company Description A leading publisher of digital and social games,…
Burst Online Entertainment Lead Software Engineer/Programmer We're looking for an experienced programmer to lead our technology efforts in developing a series of web-based MMO games. The ideal candidate will be responsible for building scalable and reusable back-end technology, working with game designers and artists to…
Hey everyone, My name is Ty and i am the project manager of Interlight Studio. Interlight Studio members are passionate,dedicated,experienced and creative individuals. We are looking for strong, self-motivated and dedicated individuals to join our team. We are hard at work creating some amazing content. About us: We have…
i though how i made the fur could be interesting so i made a little "tutorial" : instead of haircards/planes, i used "tacos". i tried planes at first but i think it looked too combed and "perfect". also it required much more geometry to look good from various angles. "tacos" covered more angles and at the same time being…
So offering critique is what qualifies as butthurt these days on PC? I wasn't "giving him shit" I was offering my opinion that his concept did not really fit into a Medieval theme and that the weapon doesn't abide by the guidelines. Perhaps a little more background info in the OP and it wouldn't have opened the idea to…
@:Jackablade: Not sure if those were his inspirations some games certainly were but Marks first game of this kind with the same name was developed for flash some years ago: http://www.blastone.com/games/lilracerz/flash.php But that game is no comparison to the unity one as the framerate is really choppy almost capped at…
If you're trying to make a full game with a lot of features that one would expect from a racing game, you'll almost certainly have to touch code at one point or another. Blueprint and PlayMaker are both excellent visual scripting tools which can allow non-programmers to make game prototypes, but I think it would be very…
If I can get it to work as intended I most certainly will... otherwise I shall pretend I never tried in the first place :D (Kidding) Right n ow I'm just starting with the UScript; there's a long way to go. I have SVO-constructor C++, and porting it to Unreal is not as easy as it might appear, since the class structure,…