Hi!! My name is Jon Berezan and I am an artist out of Vancouver, Canada. I am currently looking for new opportunities in the field of environment art/props. I have 1.5 years experience working in games, and currently finishing up an unannounced indie (professional) project as an environment/prop artist. My program skills…
Hey Polycounters We are looking for very talented Environment and Texture Artists to join the B]Sucker[/B][/COLOR][COLOR=Yellow][COLOR=Gray][COLOR=DarkRed]★[/COLOR][COLOR=Silver][B]Punch[/B [/COLOR][/COLOR]team here in Bellevue, Washington. Environment Artist info:…
Hi Folks I'm new here and i want to share with you my first environment piece. Its a remake of an old tutorial of Tor Frick i did in Unreal4. I hope you like it. /Jan
Hi everyone I don't really post my work on forums but a friend of mine has told me how good polycount is at giving feedback, so in order to better my work I would like to show a new environment im working on at the moment and any comments would be kindly appreciated. thanks Mey
Hi everyone, I'm an environment artist looking for work as either full time or remote contracts. I have 1 shipped AAA game and just over 3 years of experience. Contact me by email if you would like to know more. portfolio: jragon.carbonmade.com email: ricardorambarran@gmail.com
Hi i was hoping to get some feedback for my environment. i may take a little bit to respond as i'm pretty busy but i will make sure to. https://vimeo.com/215495008
Hey guys! I've been currently working on a stylized game environment to expand my knowledge in Unreal Engine 4 (never worked with unreal before) and increase my skills in environmental storytelling. My goals are to improve my foliage skills, learning the unreal engine, getting better in substance designer by making at…