It's not right that a company condones it, I agree with ZacD there, but I really don't care man, personally. Like how he personally feels using the word is wrong. All I'm saying is the dude is totally contradicting himself by the way he's arguing it. Companies should be professional. Employees should be professional, like…
idk if i will echo stuff but hopefully i don't. Liquid does not look wet (to me) what style are you going for? sry for my laziness(atm) but if you put a link to your portfolio that would have helped a bit to point out maybe what you did good/great on other pieces that might help you out here. (understandable if you want it…
Hi all, i'm in trouble again :( I solved my problem with the camera but now i'm dealing with mouse movements: first off i need to disable the mouse (i won't need it 'cause i'm moving with arrow keys and my point of view has to remaing still while moving). Than i need to toggle the mouse ON while i'm standing still, to look…
As previously stated, block it out, establish a palette, and tell a story. The best way to tell a story is to show the passage of time. First it was a mine, then something happened, now it's haunted and abandoned. The boarded up portion looks like it was included from the start by the consistency and placement of the beams…
Hi, this reference should help you out a lot ^Clicking the link to the image within that link brings you to the creator where they have much more information you should download and keep on a folder somewhere to learn more about the tasks you are under taking and then if you want try to find methods / processes that bring…
im confused on what "cartoony" really means,if its the way i modeled it id like to know what cartoony about it? is it that bad to styilize something with realistic qualities?? the look im going for is of a victorianish built cart.hence the organic look lamp hanger and lamp also hows this for a lava texture?? too tiled?? im…
Hi Polyguys, im working on in a character and i want some critics about him for make better the muscles. I want to make him like the classic he-man or the old conan. here some pics. any suggestion for make him better ? thanks here the low poly base and here the sculpt in progress
It's a nice start, but I think the main page is too busy - art, text description, and sidebar make for a fairly crowded space. The white background is a bit stark; a medium gray (such as that seen on a certain artist forum ;) ) is more typical. The title banner is also a bit minimalist, at least for an artist's site; many…
@Fabi_G Thank you! As for textures, I'm probably going to stick to a relatively realistic style. I'll be using Substance Painter and create the base rusted/copper-looking material and then focus on the canisters and the light. I won't be doing hi-to-low poly, I'm keeping this fairly mid-poly and will be using Normal decals…
Hi there! I recently found about this forum. I've been trying to camera project a pbr texture into a fbx sphere like Blender as shown in the image below, but with no avail. Is it possible to achieve this in Marmoset toolbag 4? Any help would be greatly appreciated. Thanks in advance Juan