Lowpoly Mako shark modeled, sculpted, rigged and skinned by me Used Zbrush,3dsMax,Roadkill,Photoshop and The Xoliul Shader Tris: 1706 Comments and critics more than welcome :]
Hey everyone.How would you all feel about a thread for sharing tile-able textures that you all have made? Most everyone has some, and a lot of times they may never be used again.Your thoughts?
Hi Eric, thanks so much for the kind words and for taking the time to look at this! First, I want to thank you for creating those sample assets - they were invaluable as benchmarks for testing the importer throughout development. It's been great having high-quality reference models to validate against! You're absolutely…
I am not sure if I am posting in the right category so I am sorry in advance if this is not the case! A question I always asked myself actually is: is it illegal to download an entire website's picture database then share it (with proper credits) to have offline versions!? Before anyone attach me to a poll and set me on…
Hi, little WIP on outfits :) I'm making only these two since others shares more or less the same visual language and features The workflow was fairly simple : start from low poly+creases with dynamic subdiv on. Apply subdivs only if manual sculpt is necessary to bring details (mostly on cloth wrinkles). Then for lowpoly I…
Greetings Everyone! I'm Stephanie from Ninja Vault team. Some of you may have known that we're currently working on a 3D Action RPG game called Parachronism: Order of Chaos. It is now almost done (I'll show you the progress below). But we still need more members to make it complete. First, here are about the game: THE…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…