Does anyone know what I am doing wrong? I think it may be the UV's that are causing the black lines to appear, im not sure :( When making this I created half then flipped the UV's to the other side, which is probably why it has lines going right through the center thanks
Hi guys, I know this is a pretty common problem and I've seen tons of discussion topics about it. Just wanted to venture into it again to make sure I'm not crazy. Keeping in mind I haven't done this in a while. Anyway, I'm getting black lines on my AO and normal map. No smoothing groups are added and uvs shells are not…
Don't worry about being 'messy' when adding construction lines when you're using a pen. What you don't want is a drawing that looks too busy or overworked. There's nothing wrong with fixing a line if you don't get it right the first (or fifth) time, and really there's nothing wrong with overworking a drawing until it's a…
@Noth: Marmoset Toolbag does not have an official Linux version, but it can run on Linux using compatibility layers like Wine or Proton (via Steam). * Official Support: Marmoset Toolbag is officially availabe only for Windows and macOS. The developer has stated there are no current plans for a native Linux release. *…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
Hi guys, for the face of a large radio model, i've got many layers of text and line "shapes" which form a complex dial along with its numbers, and also small decals. The text and lines are not rasterized yet, only the decals. The document is currently at 4096 resolution. Whats the best way to keep the text and lines as…
Urgent Help Required! I think this is the proper thread. I'm doing baking in Maya and i'm ending up with theses nasty lines all over my UV seams and edges. How can i fix this? Here is an example of my bake. Output map FYI. I know i can paint over it with Photoshop but that's possibly the dumbest way imaginable as a huge…
Hi, I want to recreate the sign and railing from this image in UE4. In Unity it's a simple render line function but I'm wondering if the effect of a single pixel line from any distance can be recreated in UE4? Thanks!