Hey, this is my first post here. I have been working on a Messerschmitt Me 262A-1a/U1 (prototype of a Messerschmitt Me 262A-1a). It has two 20mm MG 151 cannons, two 30mm MK 103 cannons and two 30mm MK 108 cannons. The highpoly is finished. Ive started working on the lowpoly but im wondering if 17k tris is too much. So…
Here's where you can find the essential files: http://files.filefront.com/RamPaGe2zip/;13857709;/fileinfo.html If you want to peek at the kismet setup you can find that map file here: http://files.filefront.com/CTF+RamPaGeKismetzip/;13857256;/fileinfo.html I hope you Polycounters enjoy this map! I know this place is big on…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…
Tonight i started a project to take a my High Res Tau Crisis suite and bake him down to a game Res version of him. I already have the high res to tonight you'll see images of that and the start of the low poly base which ill be backing on. I'm all so playing with some design elements of the suit namely how big the shoulder…
Make sure to have alternate materials to break it up and be mindful of leading lines and shapes. The skeleton is obviously tied to a cannon but I can't really see it at all. I can infer it's there but aside from the little bit sticking out of the mouth what can you see? Maybe by making the cannon a little more visible you…
Hi, so far design is looking slick and neat. I would suggest you add some wiring and tightly packed network of pipes ( hydraulic fluid ). Also the arms that hold the top part of weapon look weak given the fact that weapons have recoil (in your case laser) but still what kind, Ion cannon, pulse cannon, rapid pew pew laser…
So, photography seems to be a pretty big hobby amongst most creatives, and I love talking about cameras. I'd like this thread to be about anything photography related, from advice about cameras if you're thinking about purchasing, or even discussion about lighting equipment and lighting modifiers. Some basic info: The…
nice shape language. Really consistent feel between the weapons, looking forward to seeing more. The procedural wear is too deep and evenly-covered on the Kranz cannon, hoping you choose another method for this next one. The stubby design theme is messing with the sense of scale for the Ion cannon. The platform, controls,…
Progress, getting the low poly on. Tried sculpting a few times but unhappy with it and myself. May have to make ropes all single faces, managed to get the arm armour on the 300 limit with 3 faced ropebands since they're such a simple design. Alot of tweaking still needed as i keep changing the design little by little if i…
No further crits from me, seems as if you've realized the goal outlined earlier upthread so nicely done :+1: That said I've a minor query and it's slightly puzzling kind've head scratcher tbh since this asset was declared to be a functional/plausible piece of military hardware. The twin Apache 30mm auto cannon inspired…