WIP: Character Production - The Temptress Hey guys. Completely new to Polycount so here goes, I'm currently a student in my final year studying Games Art. I am currently working on a module called 'Character production for Games' which involves researching into a particular culture and developing a character for a game…
During the height of the cold war (1980s) served in a heavy mechanised brigade so had traipsed thru hardened command structures, as part of my duties. Abiding memories aside from grime, body odor + cigarette smoke were of cables leading every-which-way alongside paper strewn everywhere with tatty edged maps pinned centre…
I can agree with you poop on the nutritional side of things to a point but a lot of it has to do with genetics. And I think when you couple poor genetics with poor eating habits you get obese Americans. As far as the bootstrap mentality I haven't played into that idealism since high school. That ideal pretty much vanished…
hi :) . I'm making game environment portfolio. first project's concept is 1950's vintage barbershop. I'll also add another props soon. critique& feedback is welcome.😃