Hello, I have used my Megascan trial in order to try to beat our current pipeline with some Megascan textures. And the result was disapointing. [No worries the service is good but i will explain why i decide to stick with my old pipeline]. So Why Megascan was disapointing ? -Because we create 16m*16m textures, and if we…
I'd suggest just hand painting out the issues you're having. Once you let go of the idea that a bake has to be "perfect" your workflow decreases big time. So the ears are kinda funky? just paint 127 127 255 (numeric value of color) flat blue over them to fix it. If you want you can take a black and white image of fur and…
1675 6620 9751 Name: Cubik Town: Isolata Got peaches and cherries. Having some severe firewall problems though. From Nintedowifi.com: TCP: Allow traffic to all destinations on ports: 28910,29900,29901, and 29920 UDP: Allow all traffic to all destinations. (Necessary for peer-to-peer connections and game play) I'm not about…
I found a link where you can download the Exportmd3.dle file for 3D Studio Max. It's called "GMAX Plugins and Scripts by Chris Cookson". http://www.lancersreactor.com/t/news/comment.asp?category=Freelancer&id=3080 http://www.lancersreactor.com/t/download/download.asp?id=1676 I also found a Tutorial for making Quake 3…
Hey man, this may not be extremely helpful, but this site shows a lot of designs that are some of the best skateparks I've ever seen. http://suburbanrails.com/cgi-bin/WebObjects/PWDA.woa/wa/loadPage?pageId=1675 Also on a personal note, being a Houston skater this is my favorite skatepark in the world.…
just create a bmp file like.... and name it vertex_colour_tools_16i.bmp (note the alpha) and stick it in C:\Users\*******\AppData\Local\Autodesk\3dsMax\YEAR - 64bit\ENU\usericons\ folder and reboot max then right click the button and pick "Edit Button Appearance..." where the above icons should be available. if you use…
cool stuff guys! heh ill have my skin updated soon, got caught up with some things. Zat: i will occasionally, if i need to go in to add some major damage / texture to the normal map that is not easilly done in phtoshop (subtle ripples, bubbles, etc). Most of the time though, its all ps. One of the problems with the ps…
Over the past four years, Blue Castle Games has brought together 160 of the most talented minds in the industry, shipping three titles in the process and are currently creating Capcom’s Dead Rising 2. We are about to begin work on a new and exciting action game, that's where you come in. A Technical Artist at Blue Castle…
Over the past four years, Blue Castle Games has brought together 160 of the most talented minds in the industry, shipping three titles in the process and are currently creating Capcoms Dead Rising 2. We have lots of new exciting work to be done, thats where you come in. A Technical Artist at Blue Castle Games can…