Code Name: Monster Slayer, Relative to Darkness is a game based on objectives, vendettas and intel to garner power and upgrades. Objectives, vendettas and intel decide the progression of maps in the campaign of five on five first person action. The game's ambience is that of an homage to the horror movie genres of American…
We are looking for a 2D artist to draw models according to the assignment, where everything will be specified. These are simple drawings, see here is a small example, this is how the drawing should look with the text. Please contact me via Discord: Krystoferson#0153 or use this mail: kristof.kuris@gmail.com Thank you for…
The website: Brooky Games presents "Alien Fish World" (brooky-games.webflow.io) This is a passion project, and while there isn’t a budget available for compensation, this is an opportunity to showcase your skills, and an opportunity to collaborate, driven by creativity and shared enthusiasm. If you're interested in…
Hey. I am looking for an anime digital artist to help me with the anime martial arts fan fiction project i am making. I will tell you more in my discord: redbandwarrior. Friend me if interested
thanks, great examples, Limbo and Okami looks great!..exactly what I'm looking for. I'm pretty out of the loop with games so appreciate any others anyone might have
Kudos to you for reaching out. But weird to place some arbitrary restrictions on things. At this point I think you should present yourself with a bit more “hunger” and a bit less stand-off-ish distancing, don’t discount yourself so readily! It could help to emulate the work style as represented in a post like this…
I would definitely have modelled a highpoly mesh and baked that down to get a normal-map. For an asset as small and simple as this, for a current-gen console game, you'd be mad not to render down from highpoly. It just gives you a better end result. You could also stand to optimise the lowpoly a bit more - as has been…
I haven't quite started yet so I need all the help I can from all the people who have amazing abilities to make this realistic open world game like artists coders and people and 3d modellers and concept art to make it look like GTA 5 Please help. I'll hire anyone who will help me with this 3D project and has amazing…
Looking for crits on the model and textures. Nothing like the design or mechanics or anything. PBR, textured in Substance designer and Substance Painter. Presented in Designer. High res modeled in Maya (not shown), retopology in 3D coat. There are a lot of edge loops because I REALLY didn't want any errors while baking. Is…
Hi, we're working on 'Blood&clay' https://bloodandclay.com/bnc.php and we're looking into transfering the rendering from Arnold to Unreal. If you are an UE pro and skilled in the render features: We want to test UE with this shot( scroll down to 'first shot'). What I want to know first: will it work?- we have scanned…