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Looking for critiques on this rocket launcher.

polycounter lvl 11
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CognizanCe polycounter lvl 11
Looking for crits on the model and textures.
Nothing like the design or mechanics or anything.

PBR, textured in Substance designer and Substance Painter.
Presented in Designer.
High res modeled in Maya (not shown), retopology in 3D coat.


There are a lot of edge loops because I REALLY didn't want any errors while baking. Is it "safe" to remove them now?


web_stickers_001.png

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web_stickers_003.png

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web_stickers_005.png


maps_for_polycount.jpg

polycount_wires.jpg
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