We're updating our 3ds Max material export pipeline, and we're thinking about coding a custom material that streamlines just the options we need to support for our game engine. Awhile back I did some research into using MXS to customize a material, but it seemed people encountered quite a few pitfalls with insufficient…
Anyways, im new to the forums and was wondering if anyone could awnser some of the following questions to help me out to learn howto model. I AM a noob, so i dont know much about modelling. an could use some help.whats the best modelling program?(easy, free, fun)-dont say milkshape whats the best texture painter…
Krita is quite handy when it comes to handpainted tileable textures. There is mode where you can paint over the texture borders and it will continue on the other side of the texture. (wrap around mode)
Threewave will be at the San Francisco GDC from Feb. 19 - Feb. 22!! Network Programmer Threewave Software is looking for an exceptional and proactive Network Programmer to join our programming team. The candidate must have at least 3 years of experience in programming and professional network applications. A love of…
Job Summary Position: Architectural Visualizer Company: 7CGI Limited Job Type: Full-time (On-site) Job Location: Dhaka, Bangladesh Experience: 1 to 2 years Salary: Negotiable Probation: 2 month Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in North America and…
Hey everyone, Thanks for your feedback. I've been pretty busy with stuff at work and home recently, but the last few weekends I was able to return to this project and make a little more progress. Here's the first pass on the gun. My main source of inspiration was the amazing gun designs from District 9. Here's some images…
Lead Programmer Threewave Software is looking for an exceptional and proactive Lead Programmer to join our programming team. The candidate must have at minimum 4 years experience in programming, professional mathematical or physical applications, and a strong understanding of 3D Mathematics and linear algebra. A love of…
There's a wide breadth of possibilities for being employed as a technical artist in games. You don't have to actually write tools, though that certainly increases your appeal to hiring managers. I don't actually write code, well I write a little but I try to code as little as possible. It's just not something I enjoy.…
well , even if it does come out , it wont have a coop mode ... hl2 has almost been as long , (well give or take a few years) and they didnt even make a proper DM mode for that 2 levels shipped post release
the anims are actualy just something to give the coder so he can get movement working in the game :) there will be actual character modelers and animators when the time comes , but now to get something in the game and moveable thats all we need. i wasnt going to even post them, but we thought it would be funny. i especialy…