3d rendered and Animated Custom Character Ether SwordsMen Took me some time to learn anatomy and design works to get this character modeled and textured started out with an Idea of a sketch and made this Render with a process, the work is very rough as this is a beginning render.https://youtu.be/XNk4uw5al-s
Hello, based on another post I made about the topic it was suggested to post about some rocks I created for the latest game I worked on. The game follows a semi stylised art direction which took a lot of trial and error to reach the result we have today. Here is a quick breakdown of the process I put in place. 1. Sculpting…
- Unreal 5 I am looking for talented a Animal/Creature 3d Artists. We require a Tech Artist with Houdini knowledge. Desirable 2 Years of experience. We will also consider other applicants Please contact on, andy.kerr@skyhookgames.com
Heya, been working on this character design and idle animation for a while now and think I have it at a place I want it. It runs at 8fps and has 5 frames. Would love to hear peoples thoughts and opinions on it, as I want to iron out any inconstancies I might not have noticed. https://youtu.be/qbnm1GlUUmY
Without seeing any pictures of the issue.. I can only guess a few reasons this might happen 1-When exporting , using FBX, is the 'baked animation' check box clicked? This would apply keyframes on each frame of the animation. 2-Are the playback [frame rates] the same in maya when exporting and motionbuilder when importing?…
Hi everyone, I'm making some R&D for an animation project I'm working on and I want to give to it anime-look. I've already read the whole discussion about GGXrd tecniques and I got how the tricks they use actually work and I want to replicate that tecnique whith some improvements that I think may work but there are a few…
We're a small team of professional developers hard at work on a side project called Halfblade. It's a 3rd person action RPG with a lot of Souls and Last of Us influence. We believe games should suck you into their worlds and leave you strategizing hours after you stop playing, so we're creating a game with intense,…
Hi, want to share this car 3D animation that I'm working on, personal project. Software: Cinema4D&AE. Enjoy :) https://www.youtube.com/watch?v=mp9dctTsgg0 Cheers,