@Seth that looks amazing dude, awesome stuff My pirate girl sort of done :) Marmoset 2, PBR, 3x2k maps :) My sketchbook link with more renders of her and sculpts is here :) http://www.polycount.com/forum/showpost.php?p=2082187&postcount=37
KMiklas: this Punto looks really good! : ) Pior: Nice, as usual! Here is a buste in SciFi style I worked on lately. Textures done with Substance Designer, rendered in Toolbag 2. Full/high resolution link: https://gaetanlassagne.files.wordpress.com/2013/03/gaetanlassagne_scifibuste02.jpg
I started sculpting this 2 days ago and so for its looking nice, not quite there yet but any feedback would be appreciated *also I am new to these forms so it may take a bit to reply.* https://33.media.tumblr.com/5ba723752546766a38c6bec6faa7ae50/tumblr_nhgj5ns7qu1snju4no3_1280.png
Working on a model based on a concept art from Starcraft 2 at the moment. The goal is to create a model for a fictional Starcraft FPS game: Concept (by Samwise Didier): Low-Poly Model: Rendered: 3Max, Matte Plastic Material, Mental Ray Vert Count: 4356
Way too awesome stuff here! I played Bioshock Infinite BaS Ep2 and I just had to do something :) Here is the big daddy drill in Marmoset Toolbag 2. I think I´m going to make a Bioshock themed UE4 scene.
Cross-posting from my thread. Finally finished this guy. Rendered in Toolbag 2. Here's a timelapse of my skin polypainting process for anyone interesed below. Thanks guys [ame="http://www.youtube.com/watch?v=XZnyigB4OHk"]Head Polypainting Timelapse - YouTube[/ame]
Wanted to share you my last personal modeling fan arts. Inspired on: 1.- God of Wars weapon concept art 2.- Star Wars - The Old Republic - weapon concept art 3.- Exteel NCSoft Corporation concept art. Hope you enjoy
mazz423: thanks man :) that character is also looking sweet! hey guys, the last update this weekend, tweaked the face and lighting and started working on the mustache and eyebrow cards, still room to improve but i think i am on the right track now marmoset 2 shot:
playing with Marmoset toolbag 2 to get my Maleficent likeness closer, whilst cursing Zbrush perspective haha, the back and forth is so quick, I love it!!!! mid res sculpt and polypaint with hair/ear photoshoped in :) next up is detailing and prosthetics before bakes :)
Past 2 weeks have been madness. Working really hard to get all my images looking good for my new website. More on there so go check it out :) Time to find a job!! The robot is 9000tris btw, wires coming soon. www.grazeart.com