Hello everyone! (Long time stalker, first time posting) So I am having some trouble with RoadKill. I have looked through the forum here and can't quite seem to find something that matches my problem. I have Dl'd the latest version of RoadKill and moved the RoadKill.mel script to the correct (or what I believe to be the…
Hi guys, bit of a weird topic, but I figure I could try asking here: Me and my girlfriend live in different countries since I moved to London. She's decided she wants to pick up a console to play games against me since that's more fun than just skyping, and she's seen me play online against my friends with Xbox Live. So…
looks like a membrane keypad to me. usually though they come separate from a display: aliexpress.com -> membrane display The display unit could be an LCD display module (2 lines, 16 characters each) LCD1602. That, however, would be thicker than the one shown. What's the thing taped to the underside/back? Batteries…
Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
ookay, some of you are ready aware of it but I started a tutorial on how I put my character into doom3, calculated the normal maps with the d3 engines and such. so there we go, part 1 : setting up and creating normal maps for your model (character or not) for doom3 <u>Introduction: </u> Welcome in my first tutorial ever.…
looking good so far - i'd be careful about calling it "finished" though - good artwork never really is and i'm sure if you put this up as your desktop background and looked at it every day for the next two weeks there'd be loads of changes you'd want to make! apart from the teddy, newspaper and general lack of rubbish i'd…
hey monster thanks that helped a lot !!! my code looks like this at the moment:rollout WalkcycleCreator "WalkcycleCreator" width:224 height:272( spinner TijdSpinner "Timespinner" pos:[10,30] type: #integer width:200 height:44 range: [12, 36, 12] slider TypeSlider "small - normal - cartoony" pos:[20,100] width:200…
Done :) here is the script:function smoothByUVShells=( clearListener(); if (getCommandPanelTaskMode() != #modify)then(--make sure we are in the modify panel section setCommandPanelTaskMode #modify; ) if (selection.count == 1)then(--at least an object selected local obj = selection[1]; local uv =…
2c. saw it last night in 2D*. environments were fucking wicked. not much a fan of the bioLuminescent stuff but on the whole they were hugely satisfying. the tech / mech stuff too felt real nice. except for the fact there was far too little of it ( by my count there's effectively only 4 hero craft examples ? shuttle. big…
oXYnary: i would not recommend going with carbon on a commuter-bike. also not with a lightweight race-bike like the santa cruz is advertised as. normally in order to save weight and make the thing really stiff, the manufacturer will have to make some compromises when building the frame. lots of race bikes are overall quite…