Hello everyone, First off, I would like to apologize in advance if music composers are not allowed to post on this forum (as I haven't seen any) and if I have by any means broken the rules, please feel free to delete this post. Secondly, if I haven't, my name is Eddy Kassabian and I am currently looking for work as a music…
Hello! I'm a first year 3D Modeling and Animation student at the University of Hertfordshire and I'm really excited to join Polycount! I've been told really good things about this site by friends so I'm confident I'll learn a lot from you all. I'll share the results of my first three months at university and the things I'm…
My name is hermann kayode and i'm a 2d digital artist Here is some examples of my work to see if its fits your project : My instagram : https://www.instagram.com/hermannkayode/ My Artstation : https://www.artstation.com/airman4 I also work mostly remotely because of the current events (coronavirus )
Anyone else able to figure out how to get the conform normals tool to work in maya 2008? It seems to work fine when I use it on simple test objects but one or our artists has a model where running the tool does nothing. Any help, or after market scripts?
Hi all! I'm looking for work as a 3D Environment/Prop artist. I'm experienced predominantly with hard surface models from high poly to game ready assets. Portfolio: www.chris-barnes.com Linkedin: http://www.linkedin.com/in/chrisbarnes3d Email: chris.s.barnes(at)live.co.uk Thanks, Chris Some examples of my work
Hello, my name is André Bray. I am a texture artist mainly focusing on texture and I am available for paid work! Please, feel free to contact me at b.andre3d@gmail.com. Here are few examples of my work and you can see more on my artstation ( https://andrebray.artstation.com/ )
Super amazing work! Just some questions. What was your work-flow on these? Did you do everything in Zbrush or did you start in a modeling package to do the base? And also was all the texture work done in photoshop or did your studio have access to something like substance?
I think this could work out really well. There are a bunch of game studios (98.7% outsourcing vendors) in Shanghai. If anything they'd want you for your englishing skills. Might be able to be one of the guys we talk to when we're sending/receiving work orders. +Food is good. +So many cool things to buy. +Bootleg, Knockoff,…
Hey guys, I'm Rahul Advani and I'm an 3D Environment/Prop Artist from the US who is currently looking for some remote work, both long or short term. I've attached a few of my recent works as well as my portfolio below. Please feel free to message me or email me at advani.rahul28@gmail.com. I look forward to hearing from…